The Making Of
Smiley Battle has a long development history with many steps:
1
The Beginnings
2
Moving To 3D Geometry
3
Shadows
4
Color Splats
5
Geometry Detail
6
Volumetric Clouds
7
Skybox
8
Powerups
9
User Interface
10
Smileys
11
Animated Main Screen
12
Steam Integration
13
Bots
14
Graphical Improvements
15
Porting to DirectX and Vulkan
16
Volumetric Clouds – again
17
Particle Systems
18
Better Bots
19
Renderer Optimizations
Want to know more? Here's the whole story: